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The process
of creating these sites starts with an accurate
3-dimensional survey of the site. This information consists of points with
an X, Y, and Z coordinate triplet referenced to a base point. Creating
this cluster of points in space is called point plotting.
In order to
make a surface from these points, MGE Terrain Modeler is used
to literally connect the dots to create a triangular
irregular network or TIN model where the vertices are the surveyed points. This process
is called triangulization.
After a TIN model is created,
a contour map can easily
be generated in MGE to show accurate contour signatures on the
site.
Next, the TIN model is exported as a dxf file and
imported into 3DStudio Max to be rendered as a solid
surface with shading and color.
For the final
step, a texture map of
color gradients was applied vertically to the surface thus allowing different elevations to be renderend with different colors.
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